Show it in their space.
Start with a selected furniture or equipment range. Scope the models, placement interaction, device coverage and onward journey before scaling the catalogue.

From the finish of a material to the way a product sits in a room, give customers more to explore. We build interactive 3D, mobile AR and digital product guides for brands and commerce teams.
Discuss your product experience ↗Some details are easier to understand when you can turn them, compare them or place them in context. Make that interaction part of the customer journey.
Start with a focused product range and a specific customer question. We review the available models, product data and intended touchpoint, then scope the assets, interface and integrations the experience will need.
Let customers examine details and compare approved variants. Scope the product models, configuration rules and connection to your product pages or enquiry flow.
Place a selected product in the customer’s surroundings on supported devices. Build placement and scale guidance, with a useful fallback for other visitors.
Use a character to introduce a range or explain approved information. Define the interaction, content owner and route to staff support before development.

A mobile AR preview can help someone explore a product in their own space. We prepare the model and controls for the intended use, with clear limits: an on-screen preview is not a guarantee of physical fit, finish or colour accuracy.
Identify what people need to see or compare and where the experience fits. Agree an evaluation plan, such as completed configurations or onward product-page visits.
Check geometry, dimensions, variants and usage rights. Define what can be reused, what needs production and who keeps product information current.
Test the controls, load behaviour and visual quality on the intended devices. Confirm the supported range before expanding to further products.
Agree catalogue, product-page or enquiry integrations. Test fallbacks, content updates and the handover to the team responsible for operation.
Start with a selected furniture or equipment range. Scope the models, placement interaction, device coverage and onward journey before scaling the catalogue.
Make finishes, colours or components easy to compare. Define the available combinations, source data and how customers save or enquire about a selection.
Explain a complex product through rotations, cutaways or animated sequences. Build around the questions your customers and sales team need to answer.
Help customers explore products beyond the physical display. Scope a touchscreen or character-led experience, including staff handover and update responsibilities.

Introduce a range, explain a feature or direct a customer to the right person. We connect character craft with approved product content, making the digital nature of the guide clear and defining what happens when it cannot answer.
Share your product range, customer questions and target touchpoints. Existing models, a budget range and launch timing help us define a focused first release.