VR / DIGITAL CHARACTERS
Caliverse
High-fidelity digital humans, built for the demands of a real-time VR experience.

- Project
- Caliverse
- Our contribution
- Character modelling, texturing, rigging, shading, integration and VR optimisation.
- Year
- 2021
THE PROJECT
Characters that belong in the world.
Caliverse needed characters that could hold up to close attention in VR. Our task was to bring detailed people, clothing and accessories into a real-time environment without treating visual quality and performance as separate problems.
Our approach
We developed character geometry and materials, then built rigs and corrective setups for movement. Shading and Unreal Engine integration brought the assets into the experience, with optimisation shaped around VR hardware.

OUR CONTRIBUTION
The production.
A character-production contribution to the Caliverse experience: detailed digital humans prepared for movement and real-time presentation.
Client and creative partner: Caliverse. Our role: character production and integration.
Production disciplines